First, it let me have a nice flat complete base, without the peg hole found in most Blood Bowl bases which breaks the immersion for me and just generally takes away from the model. I also decided to magnetize the ball and each of the player’s bases. I made sure to number each player for ease of reference when playing and keeping track of the team and opted to put them on the players themselves, usually the shoulder pad, instead of the back of the base. This wasn’t actually too difficult, and the results are a team of unique players where no one feels too similar to another, and I’m quite happy with the results. It took a little bit of work, cutting various arms off and attaching them to a different body, using a bit of greenstuff to resculpt some of the shoulders or just helping to blend the parts together. They’re some of the best Orc sculpts we’ve seen from GW, with a real sense of aggression and violent potential.Įach player was converted so no two were exactly the same. The whole range is fantastic, full of character and a sense of humour, but the recently released Black Orcs are a personal favourite. Last year I had the great opportunity to work on a Death guard Kill Team for the lovely folks over at the NOCF, and when they asked for some project ideas for this year’s raffle, I enthusiastically suggested modelling and converting a team for everyone’s favourite ultra-violent sport, Blood Bowl.
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